Storm Lancers - Cryptica Desert
Fractal landscapes

Fractal landscapes

Fractal landscapes

Fractal landscapes

Oasis vignette

Oasis vignette

Desert grass

Desert grass

"Lush Oasis" theme paintover

"Lush Oasis" theme paintover

"Dead Desert" theme paintover

"Dead Desert" theme paintover

"Lush Oasis" paintover to help level navigation

"Lush Oasis" paintover to help level navigation

"Dead Desert" paintover to help level navigation

"Dead Desert" paintover to help level navigation

Ancient Battlefield prop set

Ancient Battlefield prop set

Revision of rib concept to help sell scale

Revision of rib concept to help sell scale

Revision of spine concept to help sell scale

Revision of spine concept to help sell scale

Desert canyon wall modular set meant to aid level designers

Desert canyon wall modular set meant to aid level designers

Reality Storm VFX concept

Reality Storm VFX concept

Reality Storm VFX concept

Reality Storm VFX concept

Reality Storm VFX concept

Reality Storm VFX concept

Lush Oasis art target paintover, additional work by Vinod Rams and David Ryan Paul

Lush Oasis art target paintover, additional work by Vinod Rams and David Ryan Paul

From 2020-2024, I was a part of the Battle Barge development team under ProbablyMonsters. The following concepts were done while we were developing an early version of Storm Lancers.

The art style, during my time on the project, was heavily inspired by the look of traditional 2D animation (particularly works from Takeshi Koike, Madhouse, Studio Trigger, Robert Valley, Genndy Tartakovsky) and late-20th century comic artists (Jack Kirby, Philippe Druillet, Moebius, Mike Mignola). As an art team, we wore our inspirations on our sleeves, owing a great deal to the many amazing artists and creators that came before us.