Harvester environment paintover. This piece was used as a visual target to define the desired in-game look that we want. I was responsible for painting over the environment and characters, but this piece was a collaboration across the art team.
Harvester theme sketches
Harvester theme sketches
Paintover of a ruined Harvester outpost
Paintover of a functioning Harvester outpost
Paintover of a Harvester dome
Large Harvester door paintover
Harvester medium-large prop sheet
Harvester spawner prop sheet
Harvester teleporter spawner sketches
Harvester breakable loot containers
Harvester loot chests
Harvester skybox theme sketches
Harvester environment decals and flags
Harvester Castle, modular floor kit
Harvester Castle, modular architecture kit
Storm Lancers - Harvester Environments
From 2020-2024, I was a part of the Battle Barge development team under ProbablyMonsters. The following concepts were done while we were developing an early version of Storm Lancers.
The art style, during my time on the project, was heavily inspired by the look of traditional 2D animation (particularly works from Takeshi Koike, Madhouse, Studio Trigger, Robert Valley, Genndy Tartakovsky) and late-20th century comic artists (Jack Kirby, Philippe Druillet, Moebius, Mike Mignola). As an art team, we wore our inspirations on our sleeves, owing a great deal to the many amazing artists and creators that came before us.